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Tuesday, July 9, 2013

Sector 9

Last night I started development on a new game I am calling Sector 9. The game is an old school side scrolling space shooter.  The game will utilize a side view (wing side) of the plane, and allow the plane to shoot down enemy planes.  The enemy planes will randomly spawn, and fly toward the players ship.
I am considering the possibility of adding pickups that fall onto the screen changing the users fire rate, or type of weapon.  The user must progress through the entire level to move to the next.  (There will be a status bar at the bottom of the screen.).

Each level will increase in difficulty by adjusting the spawn rate of enemies, add additional enemy ships that fly in different patterns.  Currently considering adding bosses to the end of different game levels.


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