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Tuesday, July 9, 2013

Forward Progress


Total Hours Programming: 9

Updated on 07/10/2012 (5 hours)

1.) Spawn point added for enemy ships.
2.) Collision detection added for laser.  Laser now gets destroyed when it hits a ship.
3.) Collision detection added for enemies.  Enemies now get destroyed when it hits the player ship.
4.) Collision detection added for player ship.  Player ship gets destroyed when hit by an enemy.
5.) Player lives have been added.
6.) Score tracking has been added.
7.) Basic user interface to display Score, and lives.
8.) Shot time stats that directly effect the rate of fire for the weapons currently in use.
9.) Player Attack damage Stat.
10.) Enemy health stat to work with player attack damage stat.


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